After coming up with the idea for space jawns, I figured I would use Javascript as the main scripting language for the game logic and storing game variables. This was due to the fact that I am a web developer by trade. Developing my game in Javascript was a way I figured I would be able to practice getting better at Javascript and coding in general, meanwhile I would be able to build the game in the process. THat has paid off considerably so far, as I have started to be able to read and decipher different languages of code much easier since starting the project. It’s helping me understand and execute code as I build the game, and it has also given me a new outlook on my abilities as a Developer in general.
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Space Jawns Javascript to C# Conversion
Game news Developer blog September 27, 2015